
| Strategy Guide for Matt Pullin's "Ninji & Scarlatti" | © 2004 Matt Pullin |
The Ninji & Scarlatti Strategy Guide is divided into Terrain, Objects, and Monsters. There is also a Step-By-Step Guide to Level 1.
If you're still stuck, click here for Spoilers. Use this link as a last resort!!!
General Notes |
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"Floor" |
Can walk over it. |
Can walk over it. |
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"Rug" |
Can walk over it |
While stuck in a rug she cannot:
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"Darkness" |
Can walk over it |
Can walk over it |
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"Bridge" |
Can walk over it |
Can walk over it |
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"Wall" |
Cannot pass |
Cannot pass |
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"Empty Bowl" |
Can walk over it |
Can walk over it |
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"Full Bowl" |
Can walk over it |
Can walk over it |
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"Water" |
Cannot pass |
Cannot pass |
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Can walk over it |
Can walk over it |
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Cannot pass |
Can walk over it |
General Notes |
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"Food" |
Can push it. |
Can push it. |
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"Block" |
Can push it; |
Cannot pass or in any way affect it |
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"Table" |
Can push it; |
Can pass through it |
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"Fence" |
Cannot pass or in any way affect it |
Can walk through it |
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"Scarlatti's Toy" |
Cannot pass or in any way affect it |
Can push it |
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"Communal Waterdish
Fragment" |
Can push it |
Can push it |
General Notes |
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| Ninji's slumber ability ("Z" key) makes him
invulnerable to attack, but the effect is cancelled if he
moves. Scarlatti cannot be detected by monsters while under a rug, but if she attacks them while in that state, they will counter-attack. To attack a monster, attempt to move your player to the same square as the monster, as though the monster was an object that you could push. All monsters will acquire a target if that target comes within their range of sight. Once a target has been acquired, the monster will continue to chase that player until death or until the monster can no longer detect that player - even if that target is no longer the current player. If you hear a yelp and there are no monsters around you, your other player may be getting attacked. Monsters can attack diagonally. Usually monsters cannot move through the following: Water, Walls, or any Object. There are exceptions, however. |
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"Gold Mouse" |
Can defeat this monster in 2 hits. |
Can defeat this monster in 3 hits. |
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"Sting Ray" Flying monster; passes over any terrain |
Can defeat this monster in 2 hits. |
Can defeat this monster in 5 hits. |
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"Punk Frog" Extra strong; passes over Water |
Can defeat this monster in 6 hits. |
Scarlatti should never attempt to fight this monster. |
A STEP BY
STEP GUIDE TO FINISHING LEVEL ONE
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| SPOILERS Level 2: Use Ninji to create an opening in the blocks. Then go through the fence with Scarlatti and come back down the left side of the level to create an opening in the toys for Ninji. Level 3: This requires careful cat teamwork. Beware sting rays! Where one cat waits for the other can be important. Level 4: A tactic you should know is that although Scarlatti cannot walk across rug herself, Ninji can push her across. Take care of food before CWD (Communal Water Dish). Level 5: Again, food before CWD. Don't cut off all your routes! Level 6: Sleep can be very beneficial! There's no rug here, so once a Punk Frog sees Scarlatti, it'll chase her forever; good thing shes fast! Let Ninji do what he can while she distracts those pesky frogs. Dont even try to kill them all youll have better luck if you avoid injuring the cats. Remember that you can slow down monsters by moving Ninji in their path and commanding him to sleep. This level takes a long time to complete but isn't that difficult. Level 7: Find the food dishes they do exist! Again, team work is essential. But Ninji has to finish the level alone. Where you build the CWD is important. Level 8: Think out of the box on this one! Use Scarlatti to distract the Punk Frogs into moving where Ninji wants them and vice versa with Ninji and the Golden Mice. If you need the mice to stop following Scarlatti, have her visit the small patch of rug - hiding under rug will cause all the enemies in the level to lose sight of her. You dont need to kill any frogs or mice if you are able to trap them. And putting together the CWD isnt as hard as you think. Level 9: This is hard because the landscape is so big and there are so many options. Make a map! You dont need to visit the islands where the bad guys start out. But you DO need to spring Scarlatti she needs to get all of the CWD pieces. There arent extra black stones, so dont waste them! Have Ninji go up first, and then work his way towards the bottom right; he needs to put two stones in the water next to each other to get to the islands just above Scarlatti. Ninji needs to get to the island where Scarlatti starts out; both cats must work together to get the food in the dish. Where one cat waits is again important. The islands with the CWD fragments on them should all be bridged to with tables since only Scarlatti needs to visit those islands. Level 10: A map is helpful for this, too. Be careful at the beginning, as positions and sequence are crucial. Your greatest obstacle in this level is conserving your health. |